GameAudio Forum Index page

A discussion forum for all things relating to video game audio. Last visit was Sun Aug 09, 2015 417 am. It is currently Sun Aug 09, 2015 417 am. Forum News and Announcements. Hear ye, hear ye! King Leo speaks, and ye can be certain tis of import! Sat Feb 25, 2012 1037 pm. Got a problem with the forum, technical or otherwise, post it here. Or if you have suggestions for us, those go here too! Thu Dec 20, 2012 334 pm. Exclusive Interviews and Articles. Interviews with industry professionals, exclusive.

OVERVIEW

This domain gameaudioforum.com currently has a traffic classification of zero (the smaller the better). We have sifted one page within the domain gameaudioforum.com and found thirty-four websites referring to gameaudioforum.com. We were able to note one contacts and directions for gameaudioforum.com to help you correspond with them. This domain gameaudioforum.com has been on the internet for nine hundred and fifty-five weeks, twenty-three days, fifteen hours, and five minutes.
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Online Since
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GAMEAUDIOFORUM.COM HISTORY

This domain gameaudioforum.com was registered on March 15, 2006. This web page will go back on the market on March 15, 2016. It is now nine hundred and fifty-five weeks, twenty-three days, fifteen hours, and five minutes old.
REGISTERED
March
2006
EXPIRED
March
2016

WEBSITE SPAN

18
YEARS
3
MONTHS
22
DAYS

LINKS TO WEB PAGE

A Breath of Fresh Sound

Reference Mix for Game Audio. This is something that I have been thinking about a lot lately and have been trying to do with my current project. Create a reference mix to be used through the production cycle on a video game. Shaun Farley wrote a fantastic post on Dynamic Interference about Ideas for the Use of Loudness Metering in Game Audio. I highly recommend reading that article and his other recent post on loudness metering.

All Sounds Considered

Friday, February 27, 2009. Home of the Beavis Board DIY stompbox. So, to kick things off, here are a few DIY video tutorials on building a clone of the EH Small Stone Phaser pedal.

Andrew Quinn

Welcome to the online portfolio and general musings of the UK based sound designer Andrew Quinn. Has now been released and is available on the app store.

Lost Chocolate Blog

Wednesday, March 14, 2018. We somehow left that first auction with a Kiss Pinball machine.

Creating Sound

In this part, I will be introducing.

Sound Design Sound Effect Recording for Games Media

Audio Content, Coding, and Technology Design. 2010 David Steinwedel Contact Me.

Hear What I Heard - Sound Design

Hear What I Heard - Sound Design. Tuesday, June 22, 2010. Birds - Purple Martins at Papas House. Birds Purple Martins at Papas House. Thursday, May 13, 2010. Toy Trumpet Can Be a Teapot Whistle. Toy Trumpet Can Be a Teapot Whistle. This entire sound was made using just this toy trumpet. It can act as a teapot whistle or as a sound sweetener to a teapot whistle. Wednesday, May 5, 2010. The Sound of a Shake Weight. Sound of the Shake Weight.

Sound-Music-Interactive-Games Main Game Audio Links

This site covers sound and music for games, sound for film, music for film, and other interactive audio and audio-visual based stuff. Books, Journals, and Conferences.

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PAGE TITLE

GameAudio Forum Index page

DESCRIPTION

A discussion forum for all things relating to video game audio. Last visit was Sun Aug 09, 2015 417 am. It is currently Sun Aug 09, 2015 417 am. Forum News and Announcements. Hear ye, hear ye! King Leo speaks, and ye can be certain tis of import! Sat Feb 25, 2012 1037 pm. Got a problem with the forum, technical or otherwise, post it here. Or if you have suggestions for us, those go here too! Thu Dec 20, 2012 334 pm. Exclusive Interviews and Articles. Interviews with industry professionals, exclusive.

CONTENT

This domain gameaudioforum.com states the following, "A discussion forum for all things relating to video game audio." Our analyzers analyzed that the website stated " Last visit was Sun Aug 09, 2015 417 am." The Website also stated " It is currently Sun Aug 09, 2015 417 am. Hear ye, hear ye! King Leo speaks, and ye can be certain tis of import! Sat Feb 25, 2012 1037 pm. Got a problem with the forum, technical or otherwise, post it here. Or if you have suggestions for us, those go here too! Thu Dec 20, 2012 334 pm. Interviews with industry professionals, exclusive."

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Game Audio InstituteGame Audio Institute

Learn about Game Audio from the experts who wrote the book! We provide classes and workshops for students, teachers and individuals of all skill levels. With over 20 years of experience, we are uniquely qualified to help you to understand the dynamic world of sound for games! Unity Projects, lesson plans and More.

GameAudioMix

The Art, Craft and Technology of Mixing for Interactive Media. IESD Best Mix Winner 2014 - The Last of Us Exclusive Mix Interview. The Last of Us has swept the boards for audio awards and achievements in the last year or so since its release. You can read the interview here. DB to linear float conversion.

Gameaudio Podcast

The Podcast for Game Audio Professionals. On this episode we discuss mentorship and we dive into the audiomentoring. Together with our guests we explore how we differentiate between mentorship and formal education.

Game Audio Relevance Links to resources relevant to Game Audio

Links to resources relevant to Game Audio. Playing with Sound A Theory of Interacting with Sound and Music in Video Games. Scripting Footstep Sounds in Unity. Simple AudioManager code for your Unity3d Project.

GAME AUDIO STUFF Una página dedicada al audio para videojuegos.

Una página dedicada al audio para videojuegos. Música y Sonido para videojuegos en Colombia. Este año tendré el honor de participar como. From Single Player to Multiplayer.